Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Zone descriptionEQ1Community article

chardok

fan-archive

Chardok is the site of the ancient sarnak military fortress that has existed for centuries since the time of Emperor Atrebe, and is considered by the sarnaks to be their home.

Dangers ------- The entrance to the zone is not the same as the exit from it. When you enter the zone, if you turn around you will simply see a blank stone wall. From reports, upon entry to the zone you proceed deeper and keep to the left. This will lead you past the entrance to the main part of the zone and, up a hallway, to the exit.

Benefits -------- Much of the loot in this zone drops off of practically any monster within the zone, making any adventure into the zone useful in terms of obtaining loot (i.e. you don't have to camp a specific spawn to get what you want).

Also, there is now a banker here that is usable, so you don't have to travel far to do your banking. There is also a merchant here that sells unusual food and drink items, located at -80, +345.

This is also an area to get some high level spell drops, including some new spells.

TravellingTo andFromChardok --------------------------- Chardok can be reached through the evil lizard castle at approximately 5900, -3800. The zone entrance is not the same as the exit, which you can reach by travelling left into Chardok and will return to Burning Wood.