The Maps of Myrist
This trollish village sits on the edge of the Innothule swamp and is home to the trolls of Norrath. Grobb is made almost entirely from mud, rock, and rotting wood harvested from the swampland the village was built upon. Large, moss-covered willows are scattered throughout and line the murky waterways. Some small wooden bridges can be found in the city, although most trolls are accustomed to swimming and typically do not expend the effort to build unnecessary pathways.
All of the buildings in this city are uniform in design – ornaments and decoration, beyond severed animal heads and hides, are completely out of the question for these dull brutes of the swamp. Simple signs painted with reptilian blood in poor, broken common tongue detail the name of each shop and guildhall.
At the center of town, near the bank, stands a gruesome sight – a mangled, dismembered dwarven corpse suspended from meat hooks. The cannibalistic trolls often feast upon the flesh of other Norrathian races, finding dwarves to be the finest of delicacies. This display is not one of warding, or torture for the sheer delight of torture. Trolls are too submerged in instinct to develop the thought to torment another intentionally.
Rather, this is a communal feeding trough for the strongest members of Grobb society who are able to survive the brutal fights over choice parts.
Grobb hosts a number of different buildings, including several shops, taverns and guild-halls for shadowknights, warriors and shamans. The Shadowknights of Nightkeep would be the closest thing Grobb has to a police force, but in general the mob rules and the weak die. Fighting is a troll's major form of communication. If you want something, kill whoever has it. Official disputes are settled in mortal combat at Da Bashin Place and the title of chieftain is earned by killing its current holder.