The Maps of Myrist
The dreaded, fearsome, and incredibly dim-witted Sand Giants fiercely and jealously protect this region. Unbiased in their hatred for all of Norrath's races, these enormous buffoons of unfathomable strength pose a constant hazard to all travelers that come to the Oasis of Marr.
Like the giants, the spectres who inhabit the abandoned, ruined tower in the center of the oasis are malevolent to all. They are not to be feared outside the tower, however, as they stay confined to their post, lying dormant until the unwary or overzealous adventurer incurs their wrath.
Despite its plethora of dangers, the Oasis of Marr is a highly desirable destination for mid-seasoned adventurers. Suitable foes of all kinds can be found here, ranging from the undead to the crocodiles and caiman of the neighboring waters of the Timorous Deep. All sorts of visitors seek out the oasis, for it is a very diverse and bountiful territory. This makes finding companionship for the lone wanderer – if only for a few hours – a relatively simple matter.