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In-game bookEQ1Primary · official

Lineage of the Nokk Ogres

Verant/SOE

Lineage of the Nokk Ogres

Near the end of the Elder Age, Rallos Zek, the Warlord, finally came to create his ogre children, many years after he created his giants. He made the ogres out of sturdy bone and resilient olive-colored flesh and placed them within the Serpent Spine Mountains on Tunaria -- the continent that later became known as Antonica. With the giants, goblins, and orcs created, the foundation for the Warlord's Rallosian Empire were in place.

The Spine ogres built a great city carved into the stone of the Serpent's Toe cliffs and called it Nokk, named after the chief architect of the city. Years later, as they grew stronger and fiercer, laying waste to all the creatures and civilizations around them, they built the impenetrable Fortress of Krithgor to the north of Nokk that was more strategically viable for a great invasion that the world would never forget.

Rallos Zek gifted his ogres with a healthy intellect that allowed them a capacity for higher learning of magic arts and battle strategy. This coupled with their stature and brawn made them a feared foe among the mortal races. As ogre magi walked the lands, all would cower, or smarter yet, run for their lives.

Chief Dronuk Rockjaw, ordained by Rallos Zek himself, was the fiercest ogre warrior ever to be created. It was promised that his bloodline shared with that of the most powerful magi, Hemska Thoots, would bring forth the chief's heirs.

And so it went for a few hundred years. The lineage of the Spine ogres began with Dronuk and ended with Gekkdar. There were only two chiefs before Gekkdar and they were Reetuk and Pinput. It was not long before this new race was ruined by the very things that made them feared -- unequaled power.

Lineage of the Nokk Ogres — Library of Erudin