Sanctus Seru
Sanctus Seru is the capital city of the Combine Inquisition on Luclin, headed by Lord Inquisitor Seru, one of two splinter groups formed from the remnants of the Combine Empire.
Overview
Drawn from The Maps of Myrist — zone description.EQ1Primary · official
This fortress city of the Inquisitors is located on the lightside of Luclin. After discovering where the loyalists of Katta fled, the Inquisition amassed a large expeditionary force to chase after them.
Once on Luclin, the Inquisitors quickly realized that the Loyalists were too entrenched in their darkside refuge to root out. They also discovered that Luclin's orbit had moved them out of range of Norrath, preventing them from either returning home or getting reinforcements.
Realizing that patience was a virtue, they undertook the building of a new stronghold, settling in for a long and protracted struggle with the Loyalists. They named their home in honor of their leader, Seru.
Orderly to a fault, the Inquisition spent years building the city to exacting standards. Geometrically precise structures, arrow-straight streets, and even rows of buildings and high walls were constructed. The Inquisition is not afraid of hard work or dedication, as is amply demonstrated in the building of the city. Once a structure was built, constant maintenance ensured that it never looked worn or unkempt.
The Inquisition orders its society in a para-military fashion. At the top of the hierarchy is Seru, who has not been seen in public in living memory. Below him are four Praesertum Inquisitors, each equal in rank. Since Seru has removed himself from daily affairs, the Praesertum meet in counsel to decide important matters. Each Praesertum controls a different aspect of the Inquisition. They are divided into military matters, civil matters, commerce and industry, and the fourth keeps watch on the other three.
Each group is suspicious by nature, and all are riddled with spies from the other factions. This complex and rich political backdrop sets the stage for many interesting experiences and quests in the city.
Adult citizens of Sanctus Seru must submit to The Question every two years. This is a painful process, essentially a ritual torture that lasts for hours or days. It's a brutal tool the Praesertum and their minions use to keep order and maintain power. Many do not survive The Question, as the questioners are not immune from corruption.
Map
From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).
Official Lore
1Collected official lore pieces, from in-game and out.
Rifkin
Notes- Rifkin I am still unclear what has driven these people, these Recuso, from the city. I was successful in tracking down a man named Rifkin in the northern part of Shadowhaven keeping to himself at the end of the bar. One of the few to ever make it out or Marus Seru, he offered me a deal.
Read the full sourceFurther sources
2Lore that mentions this in passing.
Community articles
2Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.
Show 2 community articles →
Field notes
Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.
