Warsliks Woods
A vast, untamed forest in Kunark stretching from Cabilis to the northern ocean, dominated by forest giants and goblins who occupy ruins of an ancient trading post.
Overview
Drawn from The Maps of Myrist: The — zone description.EQ1Primary · official
Named after a Hill Giant general responsible for much of the giants' success in resisting the Empire of Old, Warslik's Woods is a very beautiful, dark evergreen forest situated between the plains of the Overthere and the desolate Field of Bone.
When the Iksarian Empire fell, many survivors scattered across the continent hoping to keep their race from extinction and keep themselves alive. Warslik's Woods was one of the regions the refugees took shelter in, and they remain there to this day. Many ancient outposts, constructed from the ruins of the original Iksar Empire, line the road where the Iksar refugees have camped for hundreds of years. Also, they have cleverly constructed a road running from the Overthere plains to the Field of Bone in hopes of ambushing unsuspecting travelers who traverse this seemingly innocent path.
The goblin outpost of Twark is similar in nature to the Iksar encampments in that it is constructed of the ruins from the Empire of Old. However, the outpost of Twark is still very much intact, thanks to the goblins' uncanny ability to preserve and maintain their structures. These goblins are extremely hostile and will attack any who come near them without bias. Their shamans are exceptionally deadly and have enhanced many of their brethren through spiritual means, making them all the more vicious.
Off the road, nestled in a far corner of the wood and isolated from the normal traffic and affairs of the forest, lies the giant outpost of Chalp. This village, relatively small by giant standards, is surrounded by towering wooden fences. The giants of Warslik's are highly territorial and will strike any who enter their field of vision.
To the far north, a cliff overlooks an immense lake perpetually concealed in a gray veil of mist. Along this cliff, one may find a series of caverns hidden behind the dense foliage of the forest. It is rumored that among these caves resides the crypt of the famed nobleman, Dalnir.
Map
From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).
Community articles
3Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.
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Field notes
Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.
