The Maps of Myrist
The gnomes of Ak`anon remain reclusive, even after decades of being open to the world and tend to treat other races with tension and at times, hostility. Those of the darker allegiance can especially rankle their flighty trust.
Despite the gnomes' dislike of outsiders, they have been touched with the dark arts of necromancy. In the depths of the city lies the Temple of the Dark Reflection. Their presence is known and tolerated to a degree, though they strive to ward away unwanted attention to their dark dabbling. The young populace is especially cautioned from showing interest in the cult and is advised to avoid the temple. Since they have left the citizenry alone, the followers of The Plaguebringer feel they should deserve the same "courtesy."
Young gnomish adventurers begin the first steps of their training and initiation into the ranks of Norrath's heroes within the walls of Ak`anon. From each of the nine guildhalls these young adventurers will take their first steps into the world and begin to harness their individual power with the guidance of their guildmasters. Each pupil is put to several tasks as a part of their initial training and if successful in fulfilling their master's duties they, shall be rewarded with equipment to aid them in their fledgling adventures beyond the city gates.