Field notesEQ1Primary · official
The Maps of Myrist
Sony Online Entertainment · 2002
The powerful enchantments and wards that Grieg has placed upon his stronghold are rumored to change adventurers into unnatural forms. This bizarre state of affairs has been known to cause mass confusion, as comrades can be made to appear identical to the creatures they are combating. Despite the obvious peril this puts adventuring parties, no physiological damage is done to the altered individual.
Under a powerful spell, Grieg's End is an ideal place for groups of adventurers with a sense of humor and a taste for the bizarre. One may find odd magical treasures, horded by Grieg himself and rumored to have been altered by the strange enchantment that fills the air.