The Maps of Myrist: Foreign Quarter
The Foreign Quarter is the first of the three gates of Neriak. Housing the foreign allies of the Teir`Dal, such as the ogres, trolls and humans of Freeport, Neriak Foreign Quarter is the least guarded and occupied region of the Teir`Dal city. Both Cristanos and Naythox hold sway in this district, although political influence and struggles do not take center stage here; the foreign inhabitants care only for the profit and freedom they are allowed to exercise within Neriak's walls.
The architecture of the Foreign Quarter appears very much like that found in Freeport, with the exception of a few buildings and a single, unattended fountain which are obviously of quickly fashioned Teir`Dal design. Ogres and trolls have also set up their own district in the furthest reaches of the quarter. This area can be identified by the pathetic signs and monotonous similarity of their shops.
Ogres and trolls who have braved the treacherous journey through the deserts of Ro and East Commonlands will find many guildmasters in the Foreign Quarter, encouraging them to remain in the vicinity for a time.
The Foreign Quarter is perhaps the busiest of Neriak's three gates, for all young Teir`Dal must pass through here to reach the forest of Nektulos. Conversely, all visitors, guests and returning residents must pass through the Foreign Quarter's slums to reach the more distinguished regions of the city.