Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Race· Norrath at large

Human

Humankind

The most populous and adaptable race of Norrath, centered on Qeynos and Freeport.

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Overview

Drawn from DoNCultBook1Human in-game book.EQ1Primary · official

Humans have always been resourceful, known for their adaptability and cleverness when a situation is not favorable to their desires. Many of the other races of Norrath consider this a flaw, saying that the flexibility of Humans also causes in them an inability to remain stable and to build upon their past. Humans see this as their greatest gift. They point to their established cities, long-held traditions and powerful role in history as evidence of their gift. In these volumes it is proposed that one of the strongest bonds between generations of Humans, one of the things that keeps them stable and strong while still allowing them freedom to express themselves, are their symbols. Shown in Human art, architecture, clothing, these volumes concentrate more on their use on armor and insignia.

This volume explores this flexibility and honestly exposes the benefits and drawbacks of this trait specifically in respect to recognizable symbols. It supposes, and goes on to convincingly prove, that some symbols remain in the culture despite the amount of change that occurs over time. These symbols are very basic in nature and are usually somewhat modified over time, but their core is definable and consistent. The patterns included in the volume use these symbols to create symbols that can be recognized by any human and have meaning to them all.

Among the pages of discussion about these symbols is a pattern. This pattern combines the basic symbols of Human culture into a powerful image that has meaning to every Human that sees it. You know that you will be able to reproduce this pattern many times before the book becomes worn and you must replace it.

To create pattern for tailoring armor templates based on these patterns you will need this book, a large bottle of ink, a roll of vellum, a quill and a compacted backpack to hold the patterns you will make. You'll also need a book binding to do the work.

Overview

Drawn from The History of Humans (House Item) in-game book.EQ2Primary · mirrored · best available source

Through my own experiences, I have gained knowledge and insight into humans. Each part of this history tome can only be completed in its own time.

Story 1

This is the story of two cities, the cities of men: Qeynos and Freeport. They stand on islands that used to be part of a larger continent of Antonica. One is in the east and the other in the west. They are both different, yet share something in common: they are created by humans.

Humans were found mainly in and around the plains of Karana in the center of Tunaria. To the west, Qeynos was founded by Antonius Bayle the First. It was founded by strong, noble people who believed in the ways of law and order. In the east, the city of Freeport developed into a dangerous port for those venturing into the Ocean of Tears. Its leader, Sir Lucan D'Lere, consolidated his leadership over the city through various strategic alliances.

It is ironic that the studious Erudites, who were descended from humans, began the Age of Turmoil through the uncovering of lost arts. Their battles caused chaos and changed the lands. Change can be frightening, and the reaction of many to fear is heightened violence and suspicion to anything that is different.

Freeport was filled by riots as frightened and greedy citizens struggled for control in North Freeport. This civil unrest occurred near-simultaneously with the arrival of the Dreadnaughts, although this could be pure coincidence.

In Qeynos, violence within the city began in earnest with the War of Plagues. The undead, corrupt citizens and soldiers attacked the city from all sides. Finally, the citizens were able to repel the invaders and cleanse itself of the evil which had crept into it.

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Overview

Drawn from Notable NPCs – Antonius Bayle IV compiled history.RPGCommunity article · best available source

The line of Qeynos rulers by the name of Antonious Bayle has continued for centuries. The current one, is the fourth in the line. He was born in 5275, and crowned in 5299. He controls the city as well as the surrounding area. He has many allies, but has found a formidible nemisis in his brother, Kane. It is said that he, has been linked romantically with Lady Shea even though the two have not been seen together in some time.

The first Antonious Bayle, born in 5105, formalized the existence of the Lawful City of Qeynos and was crowned in the same year of 5130 For his part in uniting the humans of the plains and founding the city, he was known as the “Great Unifier”.

Antonious Bayle II was crowned in 5191 at the age of 36. He led the movement to have the continent of Tunaria renamed Antonica, ostensibly in honor of his father, but of course his own name was the same, as some sages wryly noted at the time. During his reign The Hole was formed when the Heretics of Erudin revolted against their high council and left their citadel. This marked the beginning of the Age of Turmoil, during which Antonious Bayle II was dubbed the “Great Defender.”

The third member of the dynasty was born in 5214 and spent his childhood watching the events of the world unfold. During his time, Sir Lucan took over the trade city of Freeport and the Heretics of Erudin completed the construction of their city, Paineel. When he came to power, he did his best to be neutral. His efforts at remaining so earned him the nickname the “Great Diplomat.”

Source: Page 367 of the maps of myrist

Official Lore

19

Collected official lore pieces, from in-game and out.

EQ1Primary · officialPrincipal account

DoNCultBook2Human

In-game bookVerant/SOE

Humans have always been resourceful, known for their adaptability and cleverness when a situation is not favorable to their desires. Many of the other races of Norrath consider this a flaw, saying that the flexibility of Humans also causes in them an inability to remain stable and to build upon their past. Humans see this as their greatest gift.

Read the full source
EQ1Primary · officialPrincipal account

DoNRaceBookHuman

In-game bookVerant/SOE

DoNRaceBookHuman Along with some very innovative armor patterns, this book contains discussions and illustrations of armor from Human history. Inside are told tales of forgotten sieges on Qeynos written by someone that was there. These stories talk about things that seem mundane at first, such as maintaining weapons and equipment while under a siege.

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EQ2Primary · mirroredPrincipal account

The History of Humans (House Item)

In-game bookSOE-EQ2

Through my own experiences, I have gained knowledge and insight into humans. Each part of this history tome can only be completed in its own time. Story 1 This is the story of two cities, the cities of men: Qeynos and Freeport. They stand on islands that used to be part of a larger continent of Antonica. One is in the east and the other in the west.

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EQ1Primary · officialMajor source

Secrets of Faydwer – Unfolding the Lore: Part 7 - 10/04/07

Official articleSOE/Daybreak · 2007

Secrets of Faydwer – Unfolding the Lore: Part 7 Hills of Shade The Elddar elves fled Tunaria, the land now known as Antonica, to escape the destruction that Solusek Ro wrought upon their land. They found their way east, to Faydwer. Over time on the new continent, the Elddar branched off into two distinct tribes: the Koada'dal and the Fier'dal.

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EQ1Primary · officialMajor source

knounkempt3

In-game bookVerant/SOE

Udos-Ehai Digowa commanded the druid to remain in the forest and share with the humans his magics and ways. If ever the druid should attempt to flee the forest confines, the Tribe of the Moon would kill him, for they are always watching. However, Wegadas was not to corrupt the knowledge and ways that the Gihjna had taught the humans.

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EQ1Primary · officialMajor source

knounkempt2

In-game bookVerant/SOE

A generation would pass before the elves of Tunaria would find the majestic redwood forest. When the day arrived that a small band of scouts from the Elddar Forest found the untouched beauty of this rugged wilderness, the human nomads reacted as the Gihjna had greeted their ancestors'.

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EQ1Primary · officialMajor source

SOE Announces The Serpent’s Spine™ Expansion For Everquest®

Official articleSOE/Daybreak · 2006

SONY ONLINE ENTERTAINMENT ANNOUNCES THE SERPENT’S SPINE™ EXPANSION FOR EVERQUEST® Players Will be Introduced to the Drakkin, the First New Player Race in More Than Three Years SAN DIEGO, CA – July 10, 2006 – Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest ® The Serpent’s Spine ™, a new expansion fo…

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EQ1Primary · officialMajor source

Brethren in Arms?

In-game bookVerant/SOE

Neriak Signal:: }-------------------------} Vol. 9 No. 3 ~ Brethren in Arms? ~ Recently we have seen many children of Hate in the Commonlands ending the lives of Humans they encounter. There has been no information from the Indigo Brotherhood or the Dragoon about these warriors.

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EQ1Primary · officialMajor source

Profiles

Official articleVerant

Name: Delanus The Doubtful Race: Human Class: Paladin Pride and foolishness cost me my sword. Once a great warrior, I traveled the lands slaying the weak. I strove to make Rallos Zek proud. Yet, I doubted. I yearned for a visit from my God, yet he never found me worthy enough. Thus, I began to loose faith.

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EQ1Primary · officialMajor source

Tensions Rise Over Incidents with Humans

In-game bookVerant/SOE

Neriak Signal:: }-------------------------} Vol. 9 No. 4 ~ Tensions Rise Over Incidents with Humans ~ We have obtained some information from a reliable source in the Indigo Brotherhood. Because this information was given to us freely, we understand that while it is completely truthful it may not be entirely complete.

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EQ1Primary · officialMajor source

Elfs Attack Freeport

In-game bookVerant/SOE

Foreign Quarterly:: }-------------------------} Vol. 9 No. 3 ~ Elfs Attack Freeport ~ Dey is out in Commonlands killin da Humans. Dis is good. Dey tells us dat we not help dem, dat bad. Me say dat any Troll wants to kill da Humans go kill da Humans. No listen to Elfs. Da Elfs not tell us why dey do dis. Me speak to Ranjor to see if he know.

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EQ2Primary · mirroredMajor source

The Age of Enlightenment

In-game bookSOE-EQ2

Ages of Norrath A small, frail man of great intellect called Erud led this group, and he formed them into a council. They quickly became irritated, even disgusted, by their fellow man. Leaving a small network of spies behind, the remainder of Erud's followers fled the city of Qeynos and boarded a small fleet of ships.

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EQ1Primary · officialMajor source

On the Town of: Qeynos

Official articleSOE/Daybreak · 2008

Overview of Qeynos The free city of Qeynos controls most of the plains to the west of the Serpent's Spine Mountains. The city is ruled by the firm yet just hand of Antonius Bayle IV. Qeynos represents the pinnacle of human achievement and is a haven from the fierce wilderness of Norrath.

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EQ2Primary · mirroredMajor source

A Collection of Epitaphs (House Item)

In-game bookSOE-EQ2

The poetry and stories have a homey simplicity about them, especially those written during times of great stress throughout the world. The frayed edges of the pages upon which these verses are copied is a mute testament to those who read this book before, several times. The epitaphs are grouped roughly by race. Not all Norrathian races are represented, althou…

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Further sources

32

Lore that mentions this in passing.

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Community articles

47

Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.

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