Drakkin
A playable race introduced in The Serpent's Spine (2006), born of human and dragon blood — six rogue dragons created them to protect dragon kind, and they begin their lives in the abandoned ogre city of Crescent Reach in the Serpent Spine Mountains.
Overview
Drawn from On the Town of: Crescent Reach – 6/14/07 — official article.EQ1Primary · official · best available source
Overview of Crescent Reach
Crescent Reach is a city of stone built within a cliff face with a large crescent-shaped crevasse in its front, called The Hollow.
It was once an ancient ogre city called Nokk. When the Circle of the Crystalwing - the six dragons who defied the elders of the dragon's Nest to create a new race - sought a place to start a new race, they found the old city. It has now been adopted by the drakkin who have quickly made it their own. The drakkin culture shows in their organic items made with cloth, leather, plants, and colorful natural dyes that reflect their own vibrant colorings.
Main City Area
The main city area is fully equipped for your tradeskill and specialty needs. You'll find quest givers, tradeskill quest masters, tradeskill crafting objects, supply merchants for baking, pottery, jewelrcrafting, fletching, tailoring, blacksmithing, alchemy, poison making, research, tinkering and item augmentation.
The city also provides the basic necessities of adventuring: Bankers, a Soulbinder, a Tribute Master, and merchants that sell potions, backpacks, ale, bandages, food, drink, and fishing gear.
Guildmaster Hall
Official Lore
11Collected official lore pieces, from in-game and out.
SOE Announces The Serpent’s Spine™ Expansion For Everquest®
SONY ONLINE ENTERTAINMENT ANNOUNCES THE SERPENT’S SPINE™ EXPANSION FOR EVERQUEST® Players Will be Introduced to the Drakkin, the First New Player Race in More Than Three Years SAN DIEGO, CA – July 10, 2006 – Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest ® The Serpent’s Spine ™, a new expansion fo…
Read the full sourceDoNCultBook2Drakkin
Drakkin culture is an interesting blend of their dual origins. There is strong influence from their draconic parents, but an almost equally strong influence from their human parent. With this dual bond, they use the basic materials of their human ancestry, but instead use symbols of strength from their draconic heritage.
Read the full sourceDoNCultBook3Drakkin
Drakkin culture is an interesting blend of their dual origins. There is strong influence from their draconic parents, but an almost equally strong influence from their human parent. With this dual bond, they use the basic materials of their human ancestry, but instead use symbols of strength from their draconic heritage.
Read the full sourceDoNCultBook1Drakkin
Drakkin culture is an interesting blend of their dual origins. There is strong influence from their draconic parents, but an almost equally strong influence from their human parent. With this dual bond, they use the basic materials of their human ancestry, but instead use symbols of strength from their draconic heritage.
Read the full sourceDoNRaceBookDrakkin
In this book you will find a history of draconic armor making and the secrets that the Circle of the Crystalwing will share only with their children. The secrets are shared with anecdotes, and patterns that can be used to replicate the armor made by the dragons for their most faithful servants. The patterns in this book can be copied many times, but eventuall…
Read the full sourceCREMystranaCharter
We, the Drakkin and Scions of the Six, under the guidance of the Six, do establish this City heretofore named Crescent Reach: As the Children of Veeshan and the Six on Norrath, In memory of the Dragon's Nest which was defiled by a Curse, In recognition of the threat to Veeshan's bloodline on Norrath, Despite the objections of some, even those who are great,
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The Master of the Scale
The Master of the Scale A small band of militant drakkin, appointed by the Circle of the Crystalwing in Crescent Reach, set off to Spine Peak and Ashengate Temple to reclaim Veeshan's Scale for all of dragon kind. The militants named themselves the Crusade of the Scale. Growing in numbers as they traveled, word of the militants soon reached Dyn'leth.
Read the full sourceDyn'leth the Dragonborn
Dyn'leth the Dragonborn When Dyn'leth reached maturity he changed suddenly and dramatically. It started in the evening. He was awakened by an itch. He scratched and tried to go back to sleep, but the itch persisted. It spread over his entire body and was agonizingly relentless.
Read the full sourceTSSArtifactBook27B
The Shackle Spires and Vergalid Vol. II --Escape to the Mines-- Vergalid made his way down the mountain until he came across a bustling mine where giants lugged boulders and stone to and fro, a constant stream of carts and wagons that were rolled up into the west of the Serpent Spine Mountains. It was here Vergalid launched an attack. An unexpected wave of ma…
Read the full sourceThe Scale of Veeshan
The Scale of Veeshan The motivations of Veeshan may never be clear, even to her own brood. It is unknown why, but before she departed Norrath she gifted her younglings with a portion of her essence, a sampling of her bloodline. This essence took the shape of a great scale from Veeshan's armored chest, over her heart.
Read the full sourceTribes at War -- Minohten and Tuffein Satyrs
Tribes at War -- Minohten and Tuffein Satyrs Satyrs have always lived peacefully in the Serpent Spine Mountains away from the hustle and bustle of the lowlands where other mortals lived. For a time, they traded and learned from the Elddar elves in the forests to the south, but then retreated to a solitary and peaceful existence.
Read the full sourceCommunity articles
11Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.