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Zone· Norrath at large

The Echo Caverns

Luclin caverns beneath Shadow Haven, harboring a smugglers' den and a plague quarantine zone, with passages onward to the Netherbian Lair.

Overview

Drawn from The Maps of Myrist zone description.EQ1Primary · official

The den of thieves and smugglers lies behind a false wall in one of the caverns closest to Shadow Haven. From there, they orchestrate strikes against the city's merchant families. Led by the nefarious Jaren Blaystitch, a former general in Seru's empire, members of the den can be found along all the region's trade routes; they will even give aid to those seeking to avoid the tariffs of Shadow Haven – for a percentage of the profits, of course.

The eastern section of the Echo Caverns is a quarantine zone instituted by the authorities of Shadow Haven. The outcasts here include poor wretches with infectious diseases as well as mutant humanoids. Madness and plague dwell in the quarantine zone and only clerics are welcomed in the area.

A sealed door and small guard station mark the end of Shadow Haven's protection. Beyond the station, the caverns can turn deadly and unpredictable. Adventurers are admitted passage through the door at their own risk. The guards are not happy to be posted here with the exception of one grizzled veteran. A card table is the main attraction of the guard post, where a game of King's Court is always at hand.

In the northern part of the caverns closest to the Fungus Grove, lives a small tribe of tegi who call themselves the Boglings. This tribe was once servants of the Tarmok in the Fungus Grove but was liberated by its "god" whom it calls The Great Saprophyte.

The Great Saprophyte is actually nothing more than a very intelligent, large, fat, and lazy shrieker who has convinced the Boglings of his divinity. He rests on a lily pad on a pond in his cavern and never moves; the Boglings bring him sacrifices for food and sing his worship and praise. This arrangement suits both parties, however, and they will defend their territory fiercely.

Down and to the right from the entrance to Shadow Haven exist two simple cavern systems – the "Kingdoms of Above and Below." It was here that two brothers who claimed to be the descendants of royalty led a small band of religiously disillusioned gnomes. Having arrived on Luclin as a delegation with the Combine, the gnomes agreed that Luclin was the holy land they had been searching for, fulfilling the prophecy, which they made up, that said that from the heart of the moon their king would rule over all of the cosmos. It was at this point that a great philosophical debate broke out between the two brothers and their followers. Gomklin, the eldest brother, claimed that they were now in the Kingdom of Below, from whence they would rule all the lands above. But Grery, the younger brother, disagreed completely. For did not the prophecy say that they would rule "over" all of the cosmos? And did not the moon they were on "above" the planet Norrath? Surely this was the Kingdom of Above! But Gomklin and his followers countered, saying that since they were "under"ground, and since all the lands of the surface and the stars themselves lay "above" them, then surely they must be in the Kingdom of Below!

After endless arguing, a fight broke out lasting many days and leading to exhaustion on both sides. In the end, the brothers agreed to a compromise: they would each lead their own kingdom in these caverns, the followers split between them. In this way, they could co-exist peacefully but not give up their own beliefs. And so the kingdoms and the arguments still exist today, in the Kingdoms of Above and Below.

Map

From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).

Map of The Echo Caverns

Field notes

Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.

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