The Gorge of King Xorbb
Jagged valley east of the Karana plains, named for the evil eye who enslaved Runnyeye's goblins and still held by his minotaur soldiers.
Overview
Drawn from The Maps of Myrist — zone description.EQ1Primary · official
The Gorge of King Xorbb is a jagged, uneven valley of rock and muddy earth borne in the eastern peaks surrounding the eastern plains of Karana. The mountain walls in which this valley is carved, reach to the sky and are impassable, forcing those adventurers who dare to enter this dangerous domain to either turn back, or brave the trek through the whole of the maze-like valley.
Named for an infamous evil eye that enslaved the goblins of Runnyeye Citadel decades ago, the gorge is home to many creatures who are loyal to its tyrannical namesake. Minotaurs who act as Xorbb's soldiers frequently patrol this region, viciously securing the area with their ferocious thirst for battle and blood while creatures forged of the very earth, called muddites, wander through the passageways of the winding valley.
In the center of the many muddy ravines, there exists a large stone artifact. This is Xorbb's throne, a place that is surrounded by several powerful evil eye guardians. It is uncertain what Xorbb's ultimate plan was in dominating the goblins, but legends of the king's infamy and cruel, xenophobic has reached every corner of Antonica.
Carved into the rock of the mountain face, nestled safely within the depths of the dangerous, heavily-guarded maze, lie the gates of Runnyeye Citadel, the home of the Pickclaw tribe of goblins. Recently, the goblins engaged in a successful uprising against the oppressive tyrant, King Xorbb, and successfully drove the evil eyes out of their citadel. Now, the goblins are free, but for how long remains uncertain – for King Xorbb's true ambition has yet to be fulfilled. To his mind, this brief lapse of power will surely be remedied in one way or another.
Map
From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).
Field notes
Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.
