Southern Plains of Karana
The Southern Plains of Karana is a mid-level outdoor zone on Antonica, home to the gnoll dungeon Splitpaw and the notorious wandering elephant Cracktusk.
Overview
Drawn from southernkarana — zone description.EQ1Community article · best available source
Dangers ------- The only other real danger in this zone, aside from the above, is the roaming elephant named Cracktusk. This elephant has been driven into a homicidal rage by the crack in his tusk that causes him exquisite pain. Be very careful of this creature, for although he is not in the zone often, if he is he can sense you from farther away than you can see him, and he runs far faster than any character can without the aid of magic (and so fast, in fact, I wonder if magic would help). My ranger was tracking him from a distance, and my first view of him was with him charging me.
The other NPC that can be dangerous is Lord Grimrot himself. He is the bane of the Qeynos area, and there are many quests surrounding this character. He spawns at the northernmost undead ruins, just south of the bridge, and appears either as a human dressed in plate carrying a large scythe or as a skeleton (which I personally have never seen). He is so tough that I know 50th level paladins who could not solo him, but I know small groups in their mid-30's who have taken him successfully, and he doesn't roam from this area unless drawn out.
A downside, more than a danger, is that most of the good spawn spots are usually taken around the clock. These include any area near the aviak town, the treants, the spires around Splitpaw, etc. Unless you can spend some time solo'ing, I wouldn't make a super long trip to here unless you know you can get into a group, as you might be standing around for a bit.
Benefits -------- The other plus to this area is that it is a very unique area of the world to hunt in and explore. There is no other zone with elephants, no other zone with Centaurs, no other zone with an entire aviak town. Quillmane is a pegasus that occasionally flies across the northern edge or middle of the zone, and can be taken on by high level groups. There are also cropping up many unique named NPC's here, including a wolf, lion, and cyclops. There are several undead camps that provide a large amount of experience for large groups that wish to take them out. Lord Grimrot hides out here, as well as a hermit. And on top of it all, the rough rock spires of Splitpaw rise from the center of the zone...
TravellingTo andFromSouthernPlains ofKarana ------------------------------------------- On the southern edge of the zone lies a narrow pass that leads into the depths of the Rathe Mountains, including Lake Rathe and from there the mountains themselves, and to the swamps beyond, the homes of the ogres and trolls. This is the pass one must go through on the southern route from Qeynos to Freeport.
In the middle of the zone, directly between the passes to the north and south, lies the entrance to the Lair of Splitpaw. Several stone spires marking the claws rise from the earth, and the small tunnel to the lair below lies between them.
Official Lore
1Collected official lore pieces, from in-game and out.
Interrogator's Apprentice
Interrogator's Apprentice Briefing Secret: Your Eyes-Only With the information gleaned from our investigator's we have learned that several members of the Bloodsabers have taken refuge in the Southern Plains of Karana.
Read the full sourceFurther sources
5Lore that mentions this in passing.
Community articles
3Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.