The Maps of Myrist
The frozen city of Halas is the home of the barbarian northmen. The northmen maintain tight family groups and the city is ruled by a council of village elders. Nearly all barbarians worship and pay homage to the "Tribunal," though it is not uncommon for warriors to also pay homage to Rallos Zek. The profession of thief is frowned upon but tolerated, provided other northmen do not become the victim of thieving activity.
Many establishments have opened up in Halas, including taverns, guildhalls, and various shops that provide basic necessities needed to survive in the frigid northern wilderness.
The Blockhouse, a gray stone structure in eastern Halas, is home to the guild of warriors. The guild is run by Kylan O`Danos, a warrior with a will of iron and patience of a stone. His sense of honor in battle and reverence for the Tribunal makes him a much sought-after mentor.
Cappi McTarnigal runs the village bank, which is always protected by at least two warrior guards. Cappi is a well-respected member of the community, but unknown to most, he is also the guildmaster of the Rogues of the White Rose. His bank tips off the guild by tracking foreigners who deposit or withdraw large amounts of gold.
The northmen barbarian shamans worship the mysterious lords of justice known only as the Tribunal. The shamans dress in black and silver kilts with hide cloaks. The high priestess, Margyn McCann lives and works alongside her deacons in the deepest chamber of the church. Shamus Felligan is the High Shaman of Halas and spends much of his time outside, his constitution hardened by constant exposure to the elements. The church itself is built of stone and dug partly underground. It has no gathering place, for believers in the Tribunal have no need to congregate, knowing their deities are with them always, watching.