Rogue
Stealthy backstabber, scout, and master of poisons and locks.
Overview
Drawn from The Art of Stealth and Shadows — in-game book.EQ1Primary · official · best available source
The Art of Stealth and Shadows
For one to walk the path of Shadow one must have ability and dexterity. This having been said, it is not typical of an oafish troll to be successful in the art that is detailed here. The shadows are everywhere, they surround us in a blanket of security which we must walk if we are to remain unseen. Shadow is easily followed should one train their eye to see them. Even in the brightest of light can be found shadows. Light is what creates shadow, do not forget it. Some incredibly effective assassins have been rumored to have created the shadows from nothing, a feat I have yet to reproduce. Such is the way of the walker of shadows.
We must learn, we must better ourselves, and we must prevail. For while we lack the protections of magiks and the healings of our gods, we show forever, the dark hands of fate among men.
Official Lore
1Collected official lore pieces, from in-game and out.
EverQuest: You're In Our World Now
Dreezil Stickens Pocketdip Dreezil was the smallest of his family; the "runt of the litter," his father Wurrin called him. He was such a cute infant, he was cuddled and carried constantly by his mother Teezil and his seven older sisters. It kept him from learning to walk until he was nearly ready for schooling.
Read the full sourceFurther sources
4Lore that mentions this in passing.
Community articles
9Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.