Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Field notesEQ1Primary · official

The Maps of Myrist

Sony Online Entertainment · 2002

The Pickclaw Goblins have mined the mountains in this region for eras. When the humans arrived and began the construction of the pass through the mountains and the stronghold of High Keep, they discovered the goblin mines. Wielding superior steel and armor, the rogues and warriors of the human settlers were successful in holding the goblins at bay and the construction of the keep was completed atop the mines.

However, the humans did not manage to vanquish the goblins from this region, nor wholly destroy their mines. A single mine continues to exist beneath the basement of the keep. Carson McCabe's militia patrol this region, but the forces needed to remove the goblin occupation are not a luxury that Carson is willing to afford, given the greater threat of the orcs that seem to resound upon the stronghold's walls.

These goblins detest the residents of High Keep and will strike any that enters their mine. Despite their brutish intellect, they are powerful and attack in clusters. Constant warfare has made them quite resilient. As adversaries, they are not to be underestimated and have been know to strike down whole parties of adventurers.

High Keep is home to many shops and taverns where travelers may stop to rest and sell their wares before continuing on the long journey between Qeynos and Freeport. There is a also a bank located in the cellar level of the keep, making this location ideal for adventurers who seek to battle the goblins below.