Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Zone descriptionEQ1Primary · official

The Maps of Myrist

Sony Online Entertainment · 2002

The great southern ocean is filled with dangerous icebergs and monsters of the deep. The only mode of transport is with the gnomish ship called "Icebreaker." This ingenious vessel shears the edges off icebergs as it makes its way to the Icy Fingers, creating a narrow channel of navigation that is almost surreal in its appearance.

The small chain of islands that runs through the southern portion of this vast sea is known as the Icy Fingers. The first Icy Finger is also the smallest. It houses the only dock available to the Icebreaker. A small band of absurd and deadly gnomish pirates ply their trade on the northern side of the island. Their igloos feature brightly colored designs splashed on the sides. These gnomish pirates were the first residents to rediscover the frozen continent of Velious after millennia of isolation from the rest of Norrath.

To travel from the first Icy Finger to the second, one must go from ice floe to ice floe, risking perilously cold waters. The second, larger Icy Finger contains a small forest of pine trees and, amidst this forest, The Tower of Frozen Shadow. On the outer edges of the island, Snow Gnolls live out a meager existence in small fishing villages.

The third Icy Finger is the largest and nearest to Velious. It is covered with enigmatic stone monoliths in the shape of dragon heads. It also has the Gretespaign – a gigantic bridge crafted of Velious ice or "velium," that physically connects the third Icy Finger to Velious itself.