Velious
The frozen southern continent, contested by the Coldain dwarves, the giants of Rallos Zek, and the dragons of Veeshan.
Overview
Drawn from EverQuest: You're In Our World Now — official article.EQ1Primary · official · best available source
New Continent Discovered!
Day 1 have received recent reports from Ak`Anon that a new continent has been discoveredNew marine technology recently developed by the gnomes enabled the Ak`Anon Marines to break through the Frigid
Barrier to the south of Odus and in doing so, they discovered lands previously unknown.
A remarkable marine craft created by the gnomish inventors is capable of actually breaking through thick ice, enabling them to reach new waters, dubbed the "Iceclad Ocean".
The ship has been named "Icebreaker" by its inventors, for obvious reasons.
The islands first encountered by the gnomes have been christened "The Icy Fingers" due to their shape and climate. The gnomes who discovered the continent explored these islands making various camps, many of which still remain and serve as outposts.
Geologists and historians theorize that these are the lands first populated by dragonkind in the earliest days of
Overview
No EQ2 source leads this topic — its EQ2 accounts are listed below.
Overview
No RPG source leads this topic — its RPG accounts are listed below.
Official Lore
9Collected official lore pieces, from in-game and out.
EverQuest: You're In Our World Now
The Exploration Continues Day 2 The adventuring party has been moving on, and has discovered an even larger island, the third Icy Finger. This one is the largest and is covered with enigmatic stone monoliths in the shape of dragon heads. Our intrepid explorers were not quite sure what to make of these figures, nor of the mysterious markings on their bases.
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Coldain Heritage and History: Volume II: A New World Inscribed by: Grand Historian Nicmar Using typical dwarven logic, Colin picked a direction to sail in and decided that their only hope was to keep sailing in that direction until they spotted land.
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Coldain Heritage and History: Volume III: Froststone Keep Inscribed by: Grand Historian Nicmar There's an old Erudite saying that states, "Dwarves are like time itself, neither can ever remain idle." This certainly proved true for the new settlement.
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Coldain Heritage and History: Volume V: The Crystal Caverns Inscribed by: Grand Historian Nicmar While hiding out in the frigid caverns, a Coldain miner by the name of Glight Snowchipper received a vision from Brell. The vision was of a labyrinth of ice where the dwarves could hide from the ice giants.
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Coldain Heritage and History: Volume IV: Our Greatest Loss Inscribed by: Grand Historian Nicmar The frost giants make up the largest population in the Eastern Wastes and consider those lands their home. Needless to say they did not take kindly to the children of Brell building a fortress along their northeastern border.
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Coldain Heritage and History: Volume I: Lost at Sea Inscribed by: Grand Historian Nicmar During the ancient days when the first city of the dwarves was under construction, dwarves were being sent across the lands and sea to find precious reserves of stone, crystal, and ore for the project.
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ColHis6
Coldain Heritage and History: Volume VI: The Second Exodus Inscribed by: Grand Historian Nicmar Over the centuries that followed, strange creatures began migrating into the Crystal Caverns. These monsters were a collection of the most deadly cave dwellers who inhabited the frosty caves of Velious.
Read the full sourceEver Quest Companion The Inside Lore Of A Game World
n ThE INST OF A GAME SE PSE SO | rl ROBERT B. MARKS. McGraw-Hill/Osborne NEW YORK CHICAGO. SAN FRANCISCO LISBON LONDON MADRID MEXICO CITY fe i MILAN NEW DELHI SANJUAN SEOL SINGAPORE SYDNEY TORONTO. ARTES: A a8e V COPYRIGHT McGraw-Hill/Osborne 2100 Powell Street, 10th Floor Emeryville, California 94608 U.S.A.
Read the full sourceeverquesttrilogy-manual
t _* a. —7 EVERQUEST ® EXPANSION TRILOGY \ : . 4 t : THE RUINS OF KUNARK”™ EVERQUEST® THE SCARS OF VELIOUS” SSIC EXPANSION CLASSIC ~ é “4 = ° * ; . - ae VERANT — Additional Online Fees Required — ‘TABLE OF CONTENTS 1 - QUICK START System Requirements ................--. 2 RSHIOG INE GOINGS. os:ccs ces Reena rien 2 oo a 3 Arriving in Norrath ................00…
Read the full sourceFurther sources
19Lore that mentions this in passing.
Community articles
8Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.