Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Zone· Norrath at large

Eastern Wastes

A vast frozen tundra on the continent of Velious, home to the Kromrif frost giants, Ry'Gorr snow orcs, and Coldain hunting parties, and containing the resting place of Kerafyrm the Prismatic Dragon.

Connections

Overview

Drawn from The Maps of Myrist: The zone description.EQ1Primary · official

The eastern half of Velious is a cold inhospitable place, offering precious little shelter for hardy travelers that dare set foot upon Veeshan's Isle. Freezing temperatures and near-constant blizzard conditions drive most away from this land and one will only encounter creatures that have adapted to the harsh environment.

Foremost of these creatures are the Frost Giants, great lumbering beings made from flesh as hard and cold as the ice found on the tundra. The giants roam the tundra in search of food and mayhem, and are the most commonly met creatures upon the Eastern Wastes. The Kromrif, as the Frost Giants are called, have settled in the western edge of the Eastern Wastes in the foothills of the Great Divide. Their city, Kael Drakkel, is a magnificent construction of gargantuan slabs of ice and logs.

The Ry'Gorr clan of Snow Orcs also lives in the Eastern Wastes, where they have built an above ground stronghold simply known as Ry`Gorr Keep. The keep is a circular compound with rounded roofs to prevent collapse from the buildup of ice and snow.

At the center of the keep is an enormous bonfire that is kept burning throughout the frigid Velious nights. Surrounding the stronghold are stone spikes whereupon the victims of the Snow Orcs are impaled as a warning to intruders and a distraction to the predators of the wastes.

The Coldain send down exploration parties from Thurgadin into the Eastern Wastes to hunt walrus and yeti upon the icy shores south of the Gretespaign, the western half of the great bridge that connects the nearest isle of the Icy Fingers to Velious. Their hunting camps are scattered along the western shores of the costal shelf.

Map

From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).

Map of Eastern Wastes

Official Lore

3

Collected official lore pieces, from in-game and out.

EQ1Primary · officialPrincipal account

Into the Depths of: Eastern Wastes

Official articleSOE/Daybreak · 2009

Overview of Eastern Wastes Hunting in the Eastern Wastes is ideal for mid-seasoned adventurers new to Velious. Groups of hunting parties can be seen scattered throughout the region, making it easy for lone arrivals in search of companions. Background Lore The eastern half of Velious is a cold inhospitable place, with little shelter for the hardy travelers tha…

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EQ1Primary · officialMajor source

ColHis4

In-game bookVerant/SOE

Coldain Heritage and History: Volume IV: Our Greatest Loss Inscribed by: Grand Historian Nicmar The frost giants make up the largest population in the Eastern Wastes and consider those lands their home. Needless to say they did not take kindly to the children of Brell building a fortress along their northeastern border.

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EQ1Primary · officialMajor source

ColHis3

In-game bookVerant/SOE

Coldain Heritage and History: Volume III: Froststone Keep Inscribed by: Grand Historian Nicmar There's an old Erudite saying that states, "Dwarves are like time itself, neither can ever remain idle." This certainly proved true for the new settlement.

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Further sources

2

Lore that mentions this in passing.

Field notes

Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.

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