Library of Erudin“…for knowledge is the greatest quest of all.”Erud
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The Maps of Myrist: The

Sony Online Entertainment · 2002

The eastern half of Velious is a cold inhospitable place, offering precious little shelter for hardy travelers that dare set foot upon Veeshan's Isle. Freezing temperatures and near-constant blizzard conditions drive most away from this land and one will only encounter creatures that have adapted to the harsh environment.

Foremost of these creatures are the Frost Giants, great lumbering beings made from flesh as hard and cold as the ice found on the tundra. The giants roam the tundra in search of food and mayhem, and are the most commonly met creatures upon the Eastern Wastes. The Kromrif, as the Frost Giants are called, have settled in the western edge of the Eastern Wastes in the foothills of the Great Divide. Their city, Kael Drakkel, is a magnificent construction of gargantuan slabs of ice and logs.

The Ry'Gorr clan of Snow Orcs also lives in the Eastern Wastes, where they have built an above ground stronghold simply known as Ry`Gorr Keep. The keep is a circular compound with rounded roofs to prevent collapse from the buildup of ice and snow.

At the center of the keep is an enormous bonfire that is kept burning throughout the frigid Velious nights. Surrounding the stronghold are stone spikes whereupon the victims of the Snow Orcs are impaled as a warning to intruders and a distraction to the predators of the wastes.

The Coldain send down exploration parties from Thurgadin into the Eastern Wastes to hunt walrus and yeti upon the icy shores south of the Gretespaign, the western half of the great bridge that connects the nearest isle of the Icy Fingers to Velious. Their hunting camps are scattered along the western shores of the costal shelf.

The Maps of Myrist: The — Library of Erudin