Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Place· Norrath at large

Odus

The continent of the Erudites, holding the cities of Erudin and Paineel.

Canon lens

Overview

Drawn from Collected Writings of a Mysterious Erudite in-game book.EQ1Primary · mirrored · best available source

The Mysterious Benefactor A Collection of Translated Notes

Compiled by:

Sulian Veers

If you are reading this tome, then you are no doubt interested in the hidden history of our world. The writings within were gathered and translated by the adventurers of Norrath, who discovered them on their various journeys through our world. They were brought to me not too long ago, as I was doing some studies of the discoveries made since Odus was found once again.

We may never know who this brave erudite was that sacrificed his freedom, and possibly his life, to bring us this information. It is for that reason, if for no other, that this information cannot be lost once again.

Sulian Veers, sage of South Qeynos.

Read the full source

Overview

Drawn from The Fall of Erudin compiled history.EQ2Community article · best available source

The Fall of Erudin:Part One By: Khuzaymah In’am

Over two centuries ago, our forebears were faced with a great misfortune. The gods, realizing their diminishing power over mortals, forsook the races of Norrath and fled in cowardice. With the absence of the Norrathian pantheon the world was soon plunged into unease. While the seas began to churn, races bickered and fought with one another. Meanwhile the Erudites of Odus were quickly learning of the god’s real treachery. In an act of true arrogance the gods gathered all the Books of Knowledge thus removing the ability to teleport long distances. This fact, along sea travel rapidly becoming more dangerous, meant Odus was quickly becoming cutoff from the rest of Norrath.

While there were many who cared little about communicating with those outsdie of Odus, many more found the loss of magical travel to be a critical hindrance to their studies. Representatives from both Erudin and Paineel convened to discuss this matter and, in the name of knowledge, a stable measure of peace was established. Now united, the leaders of both cities declared that they would work together to unlock the secrets of teleportation. It was decided that a new Nexus must be created on Odus so that it could be monitored at all times. After a great debate on its location, it was constructed in the foothills of the Stonebrunt Mountains.

The new Nexus was built in secrecy under Quel’ule, a township created under the guise that it was a religious retreat built away from the bustling cities. In the meantime agents were dispatched to other continents of Norrath. Their missions were to recruit others to help them create a network of spires which would interface with the new Nexus. It was during this time things began to change in Erudin. A wise scholar by the name of El’Arad was quickly rising to power.

After proving his intellectual powers during the initial construction of the new Nexus, he was voted as a member of the Erudin High Council. Soon after, El’Arad rose to prominence within the council and became its leader. On a cold Feastday morning, Head Councilmen El’Arad announced the disbandment of the High Guards of Erud.

The Fall of Erudin:Part Two

Read the full source

Overview

Drawn from The Vah Shir compiled history.RPGCommunity article · best available source

The Vah Shir

The Vah Shir are an offshoot of the kerran race that originated on the Norrathian continent of Odus. Legend holds that the kerrans were once bitterly divided and in the throes of a bloody civil war when a great leader, Kejaan Kerrath, emerged to unite the tribes into a single nation. A golden age followed, during which the kerrans became the dominant species on Odus.

Kejaan proved a wise and resourceful ruler, drawing his elite nobles from among the other kerran clans. From clan Shir came nobles, generals, and warriors. From Kajek came shamans and counselors. From the clan of Shahar, Kejaan drew his hunters and farmers, and from clan Karani, he selected his civil servants and bureaucrats. The so-called Komiyat Kerrath grew in strength and influence.

The coming of the Erudites proved catastrophic for the kerrans, even though relations between the two races were good. When a small number of Erudites first took up the practice of necromancy, however, the kerrans began to fall ill, and soon plague raged through their cities and villages. Convinced that the heretic Erudites and their dark magic were responsible, Kejaan himself went to treat with their leaders, but even he returned weak and sickly. He died soon thereafter, and his son Vah took the throne.

Vah gathered his elite forces in the Shir city of Shar Vahl, intending to join the Erudites in their war against the heretics. Before he could act, however, a great battle broke out between the heretics and Erudites, resulting in huge pieces of Norrath being flung into space — and among them the city of Shar Vahl.

The rogue Rejik tells the story of the Vah Shir and their arrival on Luclin. He was a scout and a spy of middle rank on the day of the great explosion. His account is a rare record from the early days of Shar Vahl, since written works have since been prohibited there.

Luclin is a jealous and somewhat petty deity, but she chose in this case not to punish the interlopers, for she knew that their coming was not by choice. Once more, she allowed Norrathian aliens to remain on her moon. Soon after arriving upon Luclin, the kerrans also discovered that their connection to the spirits of Norrath had been cut off. Only the great beast-spirit Sahteb Mahlni remained in contact with the Vah Shir, leading many of the

Read the full source

Official Lore

9

Collected official lore pieces, from in-game and out.

EQ1Primary · officialMajor source

The Tome of Ages, Volume III

In-game bookVerant/SOE

It came to pass some years later that a small group of Erudites discovered the lost art of Necromancy. They were branded heretics and great conflict arose. For the first time in several hundred years, the Erudites fought. They engaged in a civil war not entirely dissimilar to that which they had loathed and fled back on the mainland.

Read the full source
EQ1Primary · officialMajor source

The Splintered Age

In-game bookVerant/SOE

The Splintered Age Much suffering had been felt during the time of the splintered tribes. In battle Partha had been mortally wounded. In remorse for what he had done to cause such blood, Partha tore the fangs from his mouth and gave them to the wisest of his sons, Ratha Shir, and spoke to him. "You are not my heir, but you are the wisest of your kin.

Read the full source
EQ1Primary · mirroredMajor source

Assistant Researcher’s Notes, Vol. 1, Halls of Erudin

In-game bookfan-archive

torn hand-written note – This note, which is written in elegant, learned handwriting, appears to detail the removal of a book or journal from the vault, with the intention of getting the book to “the keepers of knowledge.”) I have been Zal’Urid’s apprentice for several years now, and have witnessed his ingenuity and enlightened insight first hand.

Read the full source
EQ1Primary · officialMajor source

The Furless Ones

In-game bookVerant/SOE

The Furless Ones On the lands of the vanished Shahar, a new civilization emerged unnoticed. They were the furless ones who had come from the sea. They had built their homes of large white stones in the lands of the golden mist. They could call forth spirits of fire and of earth, beings of water and air stood as warriors by their side.

Read the full source
Show 3 more →
EQ1Primary · officialMajor source

Wayfarers Discover Taelosia

In-game bookVerant/SOE

Odus Chronicle:: }-------------------------} Volume 8, No. 3 ~Wayfarers Discover Taelosia~ The Wayfarers Brotherhood took the great ship, the Queen of Thorns, across the Abysmal Sea and found a continent surrounded by turbulent storms. Using the strange new stones, the ship now rests protected off the shores.

Read the full source
EQ1Primary · officialMajor source

Brotherhood Leader Ill

In-game bookVerant/SOE

Odus Chronicle:: }-------------------------} Volume 8, No. 5 ~Brotherhood Leader Ill~ Rumors about the failing health of one of the Wayfarers Brotherhood leaders, Nedaria Debeian, have drifted from the Abysmal Sea to the rest of Norrath. Those who claim to have seen Nedaria in recent days suggest that she is near death.

Read the full source
EQ1Primary · officialMajor source

Miragul's Journal -- Page 191

In-game bookVerant/SOE

Miragul's Journal -- Page 191 My most recent foray into the magical coffers of Odus has been fruitful. The ancient research suggests it would be possible to reanimate a living servant using body parts of the fallen. Not a spirit, or zombie, but something else entirely.

Read the full source

Further sources

25

Lore that mentions this in passing.

Show 13 more →

Community articles

26

Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.

Show 26 community articles