Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Concept· Norrath at large

The Norrathian Pantheon

The Gods of Norrath

The collective gods of Norrath and their cosmic alignments.

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Overview

Drawn from From the Library of Norrath official article.EQ1Primary · official · best available source

Creation of Norrath

In the beginning, all that existed was void. Empty of all, whether it be time or space. A vast and endless nothingness cloaked in a deep and all consuming silence.

Within this void existed "The Nameless", a power so incredible that in the entire universe, it knew only itself to exist. It had no idea why it was there, just that that it was.

In the quiet expanse of the void, it sent itself out and searched the void to find something different. And there it was, a pocket of space and therein lay the flow of time.

When The Nameless stepped into the space, something terrible but wonderful, something terrifying but exciting happened. It detected the elements of space and time.

The Nameless, knowing nothing of these things, freed what was in there so it could spread out in all directions, filling the space that had been empty for so long with a force that had no boundaries.

Forces touched each other and the emptiness filled with swirling energies, light and heat touched emptiness. Energies collided and crashed, were born and died and became new and different... none of those having been seen ever before started to form planets that differed in size and structure. Also created were stars to watch over this new creation.

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Overview

Drawn from Council of the Gods in-game book.EQ2Primary · mirrored · best available source

Council of the Gods PAGE 2 BLANK There is only one solution: Destroy them all."

Rallos Zek's burning eyes moved disdainfully from one god to the next, hoping his harsh edict had convinced more of them to take his side. It had been countless ages since virtually all the gods had gathered together like this, and he did not intend to miss the opportunity to expand his influence. "I maintain that this would be an overreaction," Tunare said, shaking her head. "The mortals need our guidance, not our wrath. We should inspire them and strengthen the spirituality within them, not snuff it out."

You mean your precious elves?" Rallos countered. "Did they need your guidance as their greed soiled your plane, murdering your servants in their lust for power and wealth? Attacking the very manifestation of your being as if you were a boar for the slaughter?" She scowled and shook her head. "That is your influence at work, Rallos. It was only when they breached the Planes of Power that you lost the delight you had taken in their growing viciousness."

We all agree that the mortals have gone too far," Brell interjected, sensing the need to interrupt before the argument dragged on further. "But surely the answer isn't to wipe away all our handiwork. After all, it is only a few races that have committed offenses worthy of such action. Perhaps a selective pruning is in order rather than complete annihilation."

Solusek Ro shook his head. "I must agree with Rallos on this matter. Wipe them out; it is the only way." "The solution is obvious," interjected Cazic-Thule. "If my influence were allowed to grow, the mortals would not be in a position to challenge us. Fear will keep them in check, as it always should have."

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Overview

Drawn from The Spirit Deities compiled history.RPGCommunity article · best available source

Several powerful divine spirits are worshiped similarly to deities by Norrath’s more primitive. They are different than the deities of Power, Influence, and Nature as they do not exist to rule or be ruled by a plane of existence nor are they tied to mortal beliefs. They are divine creatures imbued in the physical and spiritual world of Norrath itself. Shamans and beast-lords, especially agnostic ones, draw their power from and form bonds with the spirits of animals and nature. These spirit deities are the most powerful examples of such spirits.

Drinal, The Silver Reaper

Very few beings know of The Silver Reaper, associated with the gray moon seen from Norrath on all nights – Drinal. This moon was named after the spirit deity of night, destruction, and death by a humanoid tribe of nomads before the era of great cities and civilizations. Drinal, although representing that which is dark, is a neutral deity who represents the necessary end of the cycle of life. He does not maintain his watch over death out of malevolence, but out of the necessity for it to occur in order to fulfill the cycle of life. His Lujien followers personify Drinal as an upright white wolf whose paws, tail, and maw are midnight black. It is said that Drinal wields a silver sickle, the symbol of the crescent moon that is most sacred to Drinal and his bestial worshipers.

Ehayae, Matron of The Baton

Very few beings know of Ehayae and even fewer pay homage to her in reverence and worship. To those that do know this name and follow her guidance, she is the deity that maintains the cycle of birth, rebirth, and creation and is strongly tied to Drinal, who completes this cycle. The dawn and twilight are symbols associated with this goddess and are hours that her worshippers revere as sacred. Ehayae, although representing that which is considered to be good by many of the races of Norrath, is indeed a neutral goddess. Her neutrality comes in that she does not maintain her half of the cycle of life out of benevolence, but out of necessity. Her Gihjna followers personify Ehayae as a golden-skinned humanoid female bearing the face and head of an ivory-beaked hawk and golden wings in place of arms. She is often depicted as holding a halfcircle at the tips of her wings in representation of the rising and setting sun.

Sahteb Mahlni, The Feral Spirit

Sahteb Mahlni is the most powerful of the known animal spirits and is believed to be the embodiment and source of animal instincts. Followers of Sahteb Mahlni are exclusively Vah Shir who believe true wisdom and power come from understanding and controlling the primal inner spirit within all living creatures. The opposites of life and death, predator and prey, and physical and spiritual are the primal balances of existence, and upon death all things return to a spiritual state until reborn into the new flesh. Only through praise, reverence, and devotion to Sahteb Mahlni – the greatest of the ancestor spirits and the balance of life and death – can enlightenment be achieved. Vah Shir of all dispositions, from the peaceful contemplative shaman to the fierce, bloodthirsty beastlord hear the calling of Sahteb Mahlni. As an embodiment of the primal balance, Sahteb Mahlni is neutral. When the Feral Spirit is described in the physical form, it is as an ever-changing composite creature made from all Norrath’s animals.

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Official Lore

22

Collected official lore pieces, from in-game and out.

EQ2Primary · mirroredPrincipal account

Creation

In-game bookSOE-EQ2

The Nameless It is said, that outside of space and time an entity known only as 'The Nameless' exists. It is this entity that created all that there is, was and will be.

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EQ2Primary · mirroredPrincipal account

Council of the Gods

In-game bookSOE-EQ2

Council of the Gods PAGE 2 BLANK There is only one solution: Destroy them all." Rallos Zek's burning eyes moved disdainfully from one god to the next, hoping his harsh edict had convinced more of them to take his side.

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EQ2Primary · mirroredPrincipal account

Norrath's Creation

In-game bookSOE-EQ2

Ages of Norrath In the beginning, all that existed was void. Empty of all, whether it be time or space. A vast and endless nothingness cloaked in a deep and all consuming silence. Within this void existed The Nameless, a power so incredible that in the entire universe, it knew only itself to exist. It had no idea why it was there, just that it was.

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EQ1Primary · officialMajor source

FAL Q05 Tome04

In-game bookVerant/SOE

1. The soul of an individual is woven of mana energy, just as the body is woven of flesh. This energy is woven into a creature by the god that creates it. 2. The gods sometimes take an interest in mortal souls, and may use their powers to return them to a resurrected body. Be aware that these sorts of boons and favors often come with strings attached.

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EQ1Primary · mirroredMajor source

Porlos’ Fury

NPC dialoguefan-archive

You say, ‘Hail, The Dragon Sage’ The Dragon Sage appears to fade in and out. The ghostly figure seems to stare through you, as though he is not aware of your presence. ‘Do you know who I am?’, he asks, as if he is inquiring for his own benefit. You say, ‘Who are you?’ The Dragon Sage begins to smile. ‘It has come back to me, just now’, he says.

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EQ1Primary · mirroredMajor source

The Contentment

In-game bookfan-archive

When the world was still young, all things were clean. The elements worked in harmony and the Urges of Heaven were calm. This was the time known as the Contentment. All things were good and all things were at peace. This would soon change with the coming of the mortals. As life would begin, the Contentment would end.

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EQ1Primary · officialMajor source

The Fabled Planes of Power Lore – Part 22

Official articleSOE/Daybreak · 2008

The Fabled Planes of Power Lore – Part 22 The Plane of Time The Plane of Time is a mystery all in itself due to the cloud of endless energy that seems to envelop the entire plane. It is here that the gods of all realms reside in order to discuss their plans for Zebuxoruk who they have imprisoned for reasons unknown.

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EQ1Primary · officialMajor source

A New God

Official articleSOE/Daybreak · 2006

With the final devastating blow, Mayong Mistmoore's blood spread across the enchanted floor of Dreadspire Keep. In his last breath, the lord of the vampires issued a promise, "My age begins." Finally shedding the remains of his mortal coil, centuries of research and experiments culminated into achieving his life's goal -- to ascend and walk among the gods.

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EQ1Primary · officialMajor source

The Fabled Planes of Power Lore – Part 1 - 3/06/08

Official articleSOE/Daybreak · 2008

The Fabled Planes of Power Lore – Part 1 As the season of The Fabled approaches, brave adventurers prepare themselves for what awaits. Soon they will encounter the Fabled from the past and will be introduced to the Fabled Planes of Power. But what makes these encounters Fabled? Throughout the course of the Fabled period, adventurers will be able to immerse th…

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EQ1Primary · mirroredMajor source

The First Battle

In-game bookfan-archive

When it began, there was but Earth and Sky. Nothing else existed, for nothing had to. They were not friends, nor were they enemies. And this is the way it would be countless ages, for there was no such thing as time. But all things must come to an end, as did the wholeness of Earth and Sky. Sky was loud and Earth was quiet. Sky was quick to anger and would sc…

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EQ1Primary · officialMajor source

Legends of Norrath: Vengeful Gods

Official articleSOE/Daybreak · 2010

Learning lessons from their past defeats, the Voidmen have turned to a more nefarious scheme; destroy Norrath by cutting the people off from their Gods. As the five Travelers continue to investigate reports of Voidman activity, a plot to enslave the avatars of the gods is revealed.

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EQ1Primary · mirroredMajor source

The Growing

In-game bookfan-archive

As the world aged, the innocence of youth would begin to fade. As the elements would rebuff one another, so too would the Urges bristle in the presence of another. This was the time known as the Growing. Things were neither good nor were they bad, for the mortals would be the ones to make the ultimate choice. However, this was not the case everywhere.

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EQ1Primary · mirroredMajor source

The Last Battle

In-game bookfan-archive

When it is to end, Sky and Earth would wage endless war against each other. As one side gained the advantage, the other side would steal it away from the other. This would continue until both agreed to one Final Battle. Sky made its champions to fight against Earth, and Earth made its champions to fight against Sky.

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EQ1Primary · officialMajor source

Kytherea’s Keepsakes – January, 19, 2006

Official articleSOE/Daybreak · 2006

The gods have returned and the mortal realm shifts with their influence. But a new presence walking among the gods - a malevolent force that was released into godhood by the follies of mortals. Unbound by the laws of the pantheon, it leaves corruption in its wake and threatens to bring the entire pantheon crumbling down.

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EQ2Primary · mirroredMajor source

The Elder Age

In-game bookSOE-EQ2

Ages of Norrath In time the other gods noticed Veeshan's work, and being often petty and jealous beings, they too came upon Norrath, intent upon leaving their mark. Brell Serilis was first, and from his Plane of Underfoot, a dark realm of vast caves and endless tunnels, he quietly created a magical portal to a cavern deep in the belly of Norrath.

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EQ2Primary · mirroredMajor source

The Amygamalion - The Form (House Item)

In-game bookSOE-EQ2

This book is titled "The Amygamalion - The Form". It appears to be a myth concerning the god Cazic-Thule. In the time before the land was flowing with thought and emotion, there were those who were the only ones who felt. The source of Amyg was amongst these beings that were the only keepers of emotion.

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EQ1Primary · officialMajor source

Ever Quest Companion The Inside Lore Of A Game World

Official articleVerant/SOE · 2003

n ThE INST OF A GAME SE PSE SO | rl ROBERT B. MARKS. McGraw-Hill/Osborne NEW YORK CHICAGO. SAN FRANCISCO LISBON LONDON MADRID MEXICO CITY fe i MILAN NEW DELHI SANJUAN SEOL SINGAPORE SYDNEY TORONTO. ARTES: A a8e V COPYRIGHT McGraw-Hill/Osborne 2100 Powell Street, 10th Floor Emeryville, California 94608 U.S.A.

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EQ1Primary · officialMajor source

everquesttrilogy-manual

ManualVerant/SOE · 2001

t _* a. —7 EVERQUEST ® EXPANSION TRILOGY \ : . 4 t : THE RUINS OF KUNARK”™ EVERQUEST® THE SCARS OF VELIOUS” SSIC EXPANSION CLASSIC ~ é “4 = ° * ; . - ae VERANT — Additional Online Fees Required — ‘TABLE OF CONTENTS 1 - QUICK START System Requirements ................--. 2 RSHIOG INE GOINGS. os:ccs ces Reena rien 2 oo a 3 Arriving in Norrath ................00…

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RPGPrimary · officialMajor source

Everquest Rpg Game Master's Guide

RPG sourcebookWhiteWolf · 2003

pi 7) 3) pam ae eae by y . » Ny : ate = (ZT EE Sac er Renal at a eo fa & J cep win sch aaa ieee oa ae i Credits Authors: Josh Adams, Chris Campbell, Tim Dedopulos, Carl Gilchrist, Frank Hablawi, Mur Lafferty, Mike Mearls, Jeff Quick, Aaron Rosenberg, Dean Shomshak, Stephanie Smith, Richard C. Stratton, and Katherine Weinstein

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Further sources

16

Lore that mentions this in passing.

Community articles

25

Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.

Show 25 community articles