The Maps of Myrist
Kael Drakkel, home of the Storm Giants, lies at the eastern-most edge of the Great Scar. It has been the site of many great battles, for the dragons of Velious regard the Scars of Veeshan as the holiest of ground and find the giants' invasion to be the most dire and debased form of sacrilege. For centuries the children of Zek and the children of Veeshan have battled, neither side seeming to gain any permanent ground over the other. Kael Drakkel bears many scars from the fierce aerial attacks of the dragons, though the giants' structures remain sound due to their solid build.
The giant city of Kael Drakkel is divided into five different districts. To the east live the Kromrif Frost Giants, cousins of the Storm Giants. The Frost Giant district is the most primitive portion of Kael Drakkel, with buildings constructed of ice and stone. Their leader lives in a huge mansion near the center of the city. Frost Giant traders and mercenaries stay in more humble quarters awaiting their next term of employment.
The city center is a town square and serves as a nexus to all portions of the city. In the middle of the town square lies a deep pit. The Storm Giants throw the remains of their enemies in this pit after they have removed the bones – all roads in Kael Drakkel are made from the crushed bones of Storm Giant enemies.
The Storm Giants are the children of Rallos Zek. This is reflected in Kael Drakkel's civic architecture. Symbols and statues paying homage to the war god can be seen throughout the city and the north end of the city has three temples dedicated to the Zek gods. A battle arena was built to honor Porlos, slayer of Yelinak's mate Hsagra. Embossed on the ground is an image of Porlos holding Hsagra's head in victory the decapitated body lying before him. A statue to Rallos Zek towers over the arena, and the temples to Tallon Zek and Vallon Zek flank it on each side.
The Storm Giants' main residence is King Tormax's keep. Made of stone and steel, the castle stands grim on the south side of the city. Tapestries illustrating the history of Rallos Zek's battles line the walls. The keep is well-defended by the many Storm Giants who call it home.
To the west of the city lies the savage jungle known as the Wakening Lands – the only lush region in the whole of Velious. The wild jungle struggles against the walls of Kael Drakkel as if the forest itself were a conscious being and the city of Kael Drakkel a parasite it desperately wished to remove.
This western edge is Kael Drakkel's weaker point, and Tormax has ordered his most seasoned troops to guard against creatures that might come out of the jungle.