Karnor's Castle
A Kunark fortress overrun by the undead legions of Venril Sathir.
Overview
Drawn from The Maps of Myrist — zone description.EQ1Primary · official
Karnor's is an ancient Iksarian castle built during the height of the Iksarian Empire of Old, designed to control the southwest and hammer the giants into submission. Awesome magic was cast here, as well as unspeakable evils. Appropriately, the newly risen and bloodthirsty Venril Sathir has taken residence in the ruins, rebuilding the legendary might of Karnor to serve as the foundation for his return to the Kunark fold.
Karnor's Castle is dark, gloomy and generally in disrepair, bearing scars inflicted by the unmerciful fist of time. Venril Sathir has taken to rebuilding some parts of the castle, such as the dungeon and laboratory, while completely ignoring other areas such as the courtyard, bed chambers, and entertaining and banquet halls. These rooms remain untouched, just as the Iksar had left them hundreds of years ago.
Most of the castle is underground. The above-ground rooms and towers are usually uninhabited with the exception of patrols – undead soldiers spawned from the castle's former Iksar inhabitants. The castle's sprawling multi-leveled dungeon is where the majority of activity occurs; it also contains Venril Sathir's lair, library, and laboratory.
Venril Sathir has used his immense power and knowledge of the arcane to create a magic moat around the castle. The moat can be crossed by an ancient drawbridge, which is always heavily guarded by Venril Sathir's minions.
In the castle's war room, statues of Iksarian heroes line the walls, and are rumored to come to life and attack intruders. Within these walls, Venril directs his officers to carry out his dark biddings. Beyond the war room, a complex of rooms, corridors and cells that was once the castle's dungeon has been converted to accommodate Venril's myriad needs. It is now a powerful laboratory for resurrecting past evils…and creating new ones.
Overview
No EQ2 source leads this topic — its EQ2 accounts are listed below.
Maps
2From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).
Official Lore
2Collected official lore pieces, from in-game and out.
The Littlest Hill Giant
The Littlest Hill Giant The story of Grumbor of the Offaltop Preface Giant tales tell of the littlest Hill Giant, Grumbor Offaltop, and the role he has to play in the Alliance of Stone between the goblins and the hill giants that broke Venril Sathir’s hold on Karnor.
Read the full sourceRokNilok
The Crusades of 1312 This was the time of the scattered and defeated Iksar empire. The great dragon, Trakanon and his allies of scale had left the empire in rubble and our people were divided yet again. The once grand city of Sebilis was claimed by the one who decimated it. The remaining Iksar were scattered among the outlands of Kunark.
Read the full sourceFurther sources
2Lore that mentions this in passing.
Community articles
8Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.
Show 8 community articles →
Field notes
Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.

