Library of Erudin“…for knowledge is the greatest quest of all.”Erud
Zone descriptionEQ1Primary · official

The Maps of Myrist: The City of

Sony Online Entertainment · 2002

The Vah Shir were the nobles of kerran society prior to the war between the Heretics and the Erudites. During this war, they were caught in a blast of experimental magic that resulted in the creation of what is now known as The Hole.

A portion of Norrath was ripped away from the planet, turning into a gigantic shard. The giant chunk of Norrath became caught in the gravitational struggle between the planet and its satellite moon of Luclin. Eventually, the shard descended through Luclin's atmosphere and landed upon the borders of the two regions that would later become Shadeweaver's Thicket and the Hollowshade Moor.

Due to their spiritual nature, the kerran nobility enjoyed some protection against the strong and violent magic. The shamans were especially quick to raise their magical defenses for themselves and their warrior companions.

Over the next few hundred years, the survivors formed a new society on the moon of Luclin. Facing the unknown, the Vah Shir had evolved into a tight-knit tribal society. Honor among the Vah Shir was placed above all else, for all they were left with was each other; their place in the world having been brutally torn from them in the intense and fateful blast.

Written works are not used by the Vah Shir. Their reasoning holds that the impure magic that begot the cataclysm was a direct result of the research done by the Erudites, who had twisted pure spiritual magic into something unnatural. Thus, the telling of lore is passed down from generation to generation in the form of stories and songs shared by the bards and shamans.

Shar Vahl is a beautiful, walled city and is the starting point for kerran adventurers. Its grand buildings are constructed from acrylia, a marble-like stone with phosphorescent veins running through it. The city lies in the center of a large crater created by the impact of the Shard of Norrath when it hit this region of Luclin. The city is naturally protected by a surrounding canyon and further protected by fortifications constructed by the kerrans.

There are two bridges that lead over the canyon to the opposite side of the crater. One bridge leads to Shadeweaver's Thicket, the other to Hollowshade Moor.