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Zone· Norrath at large

Desert of Ro

A vast desert on Antonica surrounding Freeport, encompassing Northern Ro, Southern Ro, and the Oasis of Marr; once the site of the ancient Elddar Forest before Solusek Ro burned it.

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Overview

Drawn from The Maps of Myrist: The Northern zone description.EQ1Primary · official

The Northern Desert of Ro is a vast and deadly desert that lies just beyond the eastern gates of Freeport. Several inns and a few of Lucan's militia can be found within the last, desperate reaches of temperate vegetation carpeting the small flat of land just before the rise of the desert dunes. A tunnel, carved into the steep ridge bordering the desert to the west, connects the northern desert to the temperate Eastern Commonlands.

To the south, one will meet the first sands of the Oasis of Marr, which separates the northern and southern reaches of the Ro desert. Legends speak that what is now the northern Desert of Ro was once the northern reaches of the ancient Elddar forest – the former home of the elves who had once resided upon Antonica, then called Tunaria. This forest was said to have been the most beautiful woodland Norrath had ever seen. Spanning the whole of what is now the deserts of Ro and the Oasis of Marr, this forest is said to have been burned to the ground by the fiery wrath of Solusek Ro.

The northern desert is host to a great variety of inhabitants, ranging from rattlesnakes and giant tarantulas, to the dreaded cutthroat pirates of the desert. It is also rumored that the unfortunate citizens of Freeport who are infected with a plague of the mind are cast out into these desert lands to die. However, many of these desert madmen have survived the harsh, unforgiving desert heat and have grown all the more crazed for it.

Overview

Drawn from DoF zones compiled history.EQ2Community article · best available source

DoF zones

Kallon Ebbtide says to you,"The Sinking Sands is the name of this area of the desert of Ro. It is dominated by the Stilled Sea, a vast landscape of sandy dunes that stretches to our west and north. The route to Maj'Dul starts at the Oasis of Marr nearby and winds along the southwest border of this sea of sand. Within the western area of the Stilled Sea there are two large oases called the Twin Tears. The beaches around us are the eastern edge of the Stilled Sea, and far south along these beaches leads to OneRock isle."

Kallon Ebbtide says to you,"It is the home to various denizens. Besides the ferocious crocodiles along the beach and in the caverns nearby, the Rujarkian orcs and Alliz Raef Ew lizardmen harass any who travel the route to Maj'Dul. There are also the Anaz Mal gnolls who make their home in ancient tombs near one of the Twin Tears. Recent disturbing reports indicate that undead roam the deeper areas of the Stilled Sea."

Kallon Ebbtide says to you,"The Pillars of Flame are located west of us, and northwest of Maj'Dul. Both the Dervish and native denizens war over control of the various plateaus of the region. T'Narev, the home of the Ashen Order monks, is located on the northeastern plateaus. The Ortallian tribe of nomads is located to the south and the Char'gin tribe is located on a northwest plateau, and the Swiftriders have a base camp within the region."

Kallon Ebbtide says to you,"There are various threats in the Pillars of Flame. The goblins dominate the eastern areas and plateaus while the harpies and giants occupy the western plateaus and canyons. These groups are constantly vying for control of the region as well as harassing the nomads and Dervish in the area. The only other significant threats are the cyclopes, to the south, and the mysterious naga, of which I know very little, that occupy an island plateau in the north."

Kallon Ebbtide says to you,"The desert of Ro is home to many types of beings, but the dominant civilization and culture is the Dervish empire. This empire was formed from the various nomad tribes and Dervish bandits that inhabited this region well before the Shattering. Interestingly, some nomads have remained independent with tribes in both the Sinking Sands and Pillars of Flame."

Kallon Ebbtide says to you,"Some of the nomads in these lands did not join the Dervish empire, or they split off after the death of Ahkari. The Sinking Sands is the home of the Raj'Dur and Hizite tribes of nomads. The Raj'Dur tribe established a crocodile hunter camp north of these docks, but I do not believe that this is their only occupation. The Hizite tribe seems to be peaceful shepherds, and occupy the camp to the west of the docks near the Oasis of Marr. Be wary of your dealings with either tribe as they have no fondness for one another."

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Overview

No RPG source leads this topic — its RPG accounts are listed below.

Maps

2

From the EverQuest Atlas: The Maps of Myrist (SOE, 2002).

Northern
Map of Desert of Ro — Northern
Southern
Map of Desert of Ro — Southern

Official Lore

18

Collected official lore pieces, from in-game and out.

EQ1Primary · officialPrincipal account

The Maps of Myrist: The Southern

Zone descriptionSony Online Entertainment · 2002

The southern-most section of the deadly Desert of Ro borders the Innothule Swamp and the Oasis of Marr. In addition to scattered cutthroat camps, several types of dangerous creatures roam the vast rolling dunes of the desert, including the undead. Between the dry sands of the desert and the swamp are wet marshlands.

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EQ1Primary · mirroredPrincipal account

Bootstrutter’s Trail Guide to the Desert of Ro

In-game bookfan-archive

Bootstrutter’s Guide to the Desert of Ro,” by Hasten Bootstrutter. Edited by Jergo Wheybringer. This book describes the changes to the old Desert of Ro to give travellers fair warning of what to expect in these hostile lands. Introduction: The Desert of Ro was previously mapped as three distinct sections: the Northern Desert of Ro, the Oasis of Marr and the S…

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EQ1Primary · mirroredPrincipal account

The Undead of Ro – Catalog

In-game bookfan-archive

By Sir Drae Stoutmantle Perhaps I had found it, the fabled Silent City. Perhaps in seeking the taint of undeath my journey paralleled the journey of those legendary pilgrims of the past who sought the City of Life. Perhaps I had stumbled into a secret, lost city that existed only in myths. Or, perhaps, I had merely found another breeding ground for the undead…

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EQ1Primary · mirroredPrincipal account

Ring Around the Desert

In-game bookfan-archive

Entry 22: I’ve been running around in this desert now for weeks. Hasten Bootstrutter is a madman… although I think I’m probably even more mad for giving in to his demands. I’m beginning to wonder if he just sent me on a wild goose chase.

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EQ1Primary · mirroredPrincipal account

Sinking Sands Creature Catalog

In-game bookfan-archive

The region known as the Sinking Sands makes up the northeastern shores of the land known as Ro. Seen from ship it appears barren, bland, and inhospitable. In reality it is teeming with life of all kinds. The lands of Ro are home to the Dervin Empire, that makes its presence known across the entire landscape.

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EQ1Primary · mirroredMajor source

The Cleft Dweller

In-game bookfan-archive

An oft-heard local legend near the Clefts of Rujark. For as long as the travellers(sic) wandered the Desert of Ro, madmen have eked out an existence amongst the other inhabitants of the area. He had always lived at the Oasis of Marr, though sometimes he travelled(sic) into the mountains to the south.

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EQ1Primary · mirroredMajor source

The First Wife’s Tale

In-game bookfan-archive

Passion runs high in the desert. This is a tale of love and deceit. And passion. When the djinn arrived, some of them sought wives amongst the local Dervin tribes of the desert. The Dervin women were beautiful, proud and strong. The djinn brought many of them to live in the Shimmering Citadel.

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EQ1Primary · mirroredMajor source

The History of Poetry

In-game bookfan-archive

By Sage Lerin Rahin Throughout the ages, many poets have provided the inhabitants of the Deserts of Ro with literary delights. Dervin poet Alyarrah Mahaat sometimes wrote her poetry by pouring different colors of sand onto a flat stone, letting the wind gradually erase the words. “Poetry is ephemeral,” she said when asked about this unusual practice.

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EQ1Primary · mirroredMajor source

The Tale of the Rujarkian Warrior

In-game bookfan-archive

Long ago, the Rujarkian orcs established a foothold in the Desert of Ro and swiftly became a major force in the harsh environment. When the Caliphs of Maj’Dul forced them to scale back their offense, many warriors chafed at doing menial chores. Some sought to escape the drudgery of their new existence.

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EQ1Primary · mirroredMajor source

The Tale of Tirazzah

In-game bookfan-archive

By “Tirazzah,” an unknown Dervin female While there is no way to learn the entire truth, the fragments of this parchment indicate that there is more to the history of the Djinn Master than had previously been known. My hand trembles as I write this, for my escape will no doubt bring consequences that I cannot even imagine.

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EQ1Primary · mirroredMajor source

The Tale of the Silent City

In-game bookfan-archive

A local Dervin legend. Many Dervins still tell this tale to discourage their children from wandering too far from their camps into the desert. In the days of the great forest there was a city of beauty. The city was filled with rare flora and fauna not to be found anywhere else. And the people of this city was just as beautiful.

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EQ1Primary · officialMajor source

Warlord Ykesha Returns

In-game bookVerant/SOE

Shar Vahl Tribune:: }-------------------------} Vol. 9 No. 7 ~ Warlord Ykesha Returns ~ In many ways, Ykesha never really left. His descendants in Clan Grobb have always shown the same high monarchical ideals and low tolerance for insubordinate Trolls. If the information we've received is true, his return to power among the Trolls is extraordinary.

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EQ1Primary · mirroredMajor source

Pillars of Flame Creature Catalog

In-game bookfan-archive

The area known as the Pillars of Flame has an array of interesting creatures and geographical formations. It is situated in the north-western area of Ro, and borders both the Sinking Sands and the Clefts of Rujark. Rocks make up pillars and valleys that dot and surround the land, with sand filling the gaps.

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EQ1Primary · mirroredMajor source

Trinni’s Adventures Abroad

In-game bookfan-archive

By Trinni Mellosius, student So, in order to graduate, my teacher told me I had to spend a year someplace I hadn’t been to before. I ended up in the Pillars of Flame. Don’t make the same mistake! When my classmates and I were picking where we wanted to go for our year abroad (that’s what the teacher said to call our trips), I’m the only one who showed so much…

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EQ1Primary · mirroredMajor source

Legends of the Dragons

In-game bookfan-archive

Legends of the Dragons Compiled by Morasca Jumman There are many stories and legends told about dragons. Presented here are some tales of the Twin Dragons. In the long ago, dragons did not dwell in the deserts. Though dragons passed through, they found the heat displeasing and so did not linger. Over time, dragons of one sort or another paused under the burni…

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EQ1Primary · mirroredMajor source

Maj’Dul Inhabitants Catalog

In-game bookfan-archive

By Jergo Wheybringer The city of Maj’Dul brings frontier justice to the impressionable “barrashar” arriving from beyond its walls. Barrashar means outsider and the term is applied to anyone who is not a native Dervin of the surrounding region, no matter how long that individual has claimed Maj’Dul as home.

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EQ1Primary · mirroredMajor source

Djinn Scriptorium Papers

In-game bookfan-archive

This is a collection of scattered papers about Mudeef from the Scriptorium in the Shimmering Citadel. For while Mudeef remained a guest of the Master, he stole many small yet valuable items; some of which included vessels from the Plane of Sky. When the Trickster returned to his desert city, he used dark arts to imprison and cruelly abuse several djinn.

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Further sources

23

Lore that mentions this in passing.

Community articles

17

Fan-written encyclopedia entries — useful overviews, lower authority than the primary sources above.

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Field notes

Adventuring notes from the atlas — what to watch for and what the zone offers. Flavor, not lore.

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